Enhancing Global Streaming Innovations with Immersive Intelligence
EPE Partners is merging EPE Global AI with EPE Global Virtual Reality (VR) to transform end‑to‑end streaming—from content acquisition and cloud production to encoding, personalization, distribution, and analytics. AI accelerates editorial decisions, quality control, recommendation and ad targeting (with privacy guardrails), while VR unlocks immersive formats—3D/180/360 video, volumetric streams, multi‑angle live events, and social watch parties. The outcome: higher engagement and retention, lower cost‑per‑stream, faster launches in new regions, and measurement that ties creative and infrastructure choices to business outcomes.
• Deliver best‑in‑class QoE (startup time, rebuffer ratio, average bitrate, join/abandon) across devices and geographies
• Adopt AI‑assisted operations for encoding ladders, ABR switching, anomaly detection, and CDN routing
• Introduce VR‑native experiences (multi‑angle, volumetric, spatial chat) with accessibility and comfort controls
• Scale personalization and ad decisioning ethically via first‑party identity, consent, and contextual signals
• Operate as a secure, compliant, multi‑region platform with reliability SLOs and cost transparency
• Fragmented devices and OSes; codec proliferation (H.264/AVC, HEVC, AV1, VVC, VP9)
• Latency requirements for live interactivity (auctions, sports, commerce, classrooms)
• Signal loss in advertising; privacy regulations; need for server‑side conversions and clean rooms
• Rising delivery costs; multi‑CDN orchestration and egress optimization needs
• Immersive formats require new production toolchains, metadata, and analytics
Acquisition & Ingest
• Live ingest: SRT/RTMP/WebRTC; file‑based: mezzanine (ProRes/DNx, IMF) and captions/AD tracks
• Metadata capture: timecode, SCTE‑35/104 markers, rights windows, geo rules, accessibility
• AI pre‑QC: loudness, black frames, drop‑frame, flash frequency, profanity/claims checks
Cloud Production
• Remote production switchers; graphics; comms; ISO recording; NDI/SRT bridges
• VR control rooms for multi‑angle preview, commentator booths, and stage management
• Auto highlight clipping and replay generation for live events
Encoding, Packaging & DRM
• Per‑title/live per‑scene encoding ladders; content‑aware encoding (CAE) to reduce bitrate costs
• Packaging: HLS/DASH with CMAF; low‑latency modes (LL‑HLS, LL‑DASH); WebRTC for sub‑second
• DRM: Widevine/FairPlay/PlayReady; forensic watermarking; key rotation and license policies
Personalization & Ads
• Recommendations, continue‑watching, and next‑up sequencing powered by embeddings
• Dynamic thumbnails, preview loops, and trailer auto‑cutdowns; artwork localization
• SSAI/CSAI ad decisioning; pod construction; brand safety and frequency caps; contextual targeting
• Commerce overlays, shoppable moments, and QR codes with first‑party measurement
Distribution & Delivery
• Multi‑CDN orchestration with real‑time steering and health probes
• Edge compute for blackout enforcement, manifest manipulation, A/B routing
• Device SDKs (TV, mobile, web, consoles, headsets) with feature flags and kill switches
Observability & Reliability
• QoE telemetry (startup, rebuffer, bitrate, error codes); real‑time anomaly detection
• Synthetic probes; last‑mile analytics; session replays for debugging
• SLO dashboards; alerting playbooks; auto‑fallback between CDNs and origins
• Multi‑angle events with user‑controlled camera switching and director’s cut
• 180/360 video with spatial audio; viewport‑adaptive streaming and foveated rendering
• Volumetric/video‑mesh segments for replays and behind‑the‑scenes
• Social watch parties with avatars, voice chat, synchronized playback, and interactive polls
• Accessibility & comfort: seated modes, vignette, captions, audio descriptions, sign‑language inserts
• Content understanding: shot/type detection, faces/ESRB/ratings cues for compliance
• Artwork, thumbnails, and trailers generated/selected for lift; multi‑variant testing
• Personalized recommendations and search (semantic + lexical) with safety filters
• Operational AI: CDN steering, anomaly/outage detection, cost prediction, encoder tuning
• Moderation for chat/comments in live streams; spam/bot detection; rate limits
Key Metrics
• QoE: video startup time, rebuffer ratio, average/peak bitrate, error rate, join/abandon
• Engagement: session length, completion, scrubs, next‑up acceptance, social reactions
• Ads: fill rate, viewability, completion, brand safety pass rate, incremental lift
• VR: presence, dwell, comfort score, camera‑switch heatmaps, gaze dwell (consent‑gated)
Attribution & Experimentation
• A/B/n tests on artwork, trailers, ABR ladders, and CDN mixes; sequential testing; CUPED
• MMM/MTA with privacy‑safe path modeling; clean room collaborations for partners
• Causal inference for content/programming and UI/UX changes
• Captions/subtitles, audio descriptions, transcripts, sign‑language options
• Flash/frequency checks, color contrast, readable typography, reduced‑motion paths
• Localized metadata (titles, synopses, artwork), age ratings, and parental controls
• DRM with license constraints; forensic watermarking; piracy monitoring and takedowns
• Geo enforcement and blackout rules; windowing; device and concurrency policies
• Privacy: consent, minimization, subject rights; children’s content protections where applicable
• Secure supply chain: signed encoders, SBOMs, key rotation, secrets management
• CDNs (multi‑vendor), player SDKs, ad servers/SSAI, data platforms, and recommendation engines
• Payment systems, identity providers, CRM/marketing automation, and support tools
• Production tools: switchers, graphics, intercom, captioning, and translation services
• SVOD/AVOD/TVOD hybrids; regional price testing; student/senior plans
• FAST channels with dynamic programming and ad pods; sponsorships and shoppable video
• Premium add‑ons: multi‑angle events, backstage VR rooms, and exclusive replays
• SLOs: > 99.95% stream availability; < 2s startup; rebuffer ratio < 0.2 per hour
• Auto‑failover between origins and CDNs; chaos drills; capacity pre‑warming for premieres
• Cost dashboards: per‑hour and per‑GB egress; encoder minutes; ad yield and netbacks
• Storage/Compute separation; just‑in‑time packaging; object storage lifecycle policies
Phase 0 – Alignment: device matrix, regions, content rights, KPIs, accessibility and compliance scope.
Phase 1 – Prototype: one live event + one VOD series; CAE ladders; LL‑HLS; baseline QoE dashboards.
Phase 2 – Pilot: multi‑region rollout; multi‑CDN steering; recommendations; SSAI; VR watch‑party beta.
Phase 3 – Scale: 180/360 library; volumetric pilots; personalization; clean room partnerships; translations at scale.
Phase 4 – Optimize: continuous testing, cost/perf tuning, and creator/partner ecosystems.
• Engagement: AVD, completion, churn, DAU/MAU, hours streamed per sub
• QoE: startup, rebuffer, bitrate, error rate; ticket conversion for live
• Revenue: ARPU/LTV, ad yield, sponsorships, commerce conversion
• Efficiency: cost per hour delivered, encoder minutes per asset, localization turnaround
• Streaming Platform PM, Live Ops Lead, Encoding/ABR Engineer, Player SDK Engineer
• VR Experience Producer, Data Scientist (QoE/recos), Ad Ops/Monetization, Trust & Safety
• SRE & SecOps for reliability, privacy, and incident response; Accessibility and Localization leads
EPE Partners invites streamers, studios, sports leagues, educators, and brands to co‑create AI+VR streaming programs. Start with a hero live event and a flagship VOD series to validate QoE and engagement lift, then scale globally with governed, low‑latency, immersive experiences.
The technologies underlying EPE VOD (Video on Demand) and EPE Live Streaming are becoming more robust and more solid.
5G internet is beginning to become standard. This next-generation cellular network technology will provide much faster, more reliable internet speeds. In tests, 5G is roughly 100 times faster than the best available 4G LTE networks. Research conducted by Tyhg Enterprises determined that 31% of consumers would pay a premium if 5G provided a better quality video on mobile devices and decreased buffering.
Streaming 4K video takes up about 30 Mbps of internet bandwidth. For live video streaming, you should have at least double that bandwidth available. 5G will enable an explosion in streaming video quality by making 4K streaming solutions possible.
EPE: Global Streaming includes State-Of-The-Art Global Streaming Services for all your Devices, Televisions, Computers, Phones, Tablets, and more, offering personalized profiles, and enabling you to save shows to watch up to 90 days later on up to seven devices.
*EPE Live: 200+ channels of live streaming programming and access to popular cable channels.
*Control Live Channels: Pause, fast forward, rewind and start shows from the beginning when watching live TV.
*An Abundance of Multi-Media: Thousands of titles available, including popular shows, classic movies and a huge back catalog of shows that are no longer on the air, in addition to Webvvision’s own original content.
*A Wide Range of Live Sports: A substantial selection of live sports as well as additional sports package options.
*HD Streaming: Stream shows in 1080p HD.
*Excellent Web and Mobile Apps: Changing channels while watching live TV is quick, smooth, and the intuitive user interface is easy to navigate.
*Share Shows with Friends: Link your favorite shows to friends and other Webvvision users. They can then watch via your profile by entering an access code.
*Unlimited 90-day DVR: Record as much live TV as your heart desires and Webvvision will store it in the cloud for 90 days.
*60-day Free Trial - Try Webvvision Streaming for 60 days before you buy, and you’re under no obligation or contract to continue the service.
EPE Global Streaming Services are expected to disrupt the television industry and force cable and media companies to change the way they do business.
EPE Partners is emerging Worldwide as a Global Multimedia & Entertainment Conglomerate
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